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Three Steam Audio

Spatial audio for Three.js and React Three Fiber.

Three Steam Audio brings Valve’s Steam Audio SDK to the web, with first-class support for both imperative Three.js code and declarative React Three Fiber scenes.

HRTF spatialization

Binaural rendering for headphones and accurate 3D positioning.

Direct path simulation

Distance attenuation, air absorption, directivity, occlusion, and transmission.

Acoustic geometry

Mark Three.js meshes as static or rigid dynamic acoustic geometry using built-in materials.

Parametric reflections

Real-time reflection simulation with per-source reflections and listener reverb.